Biggest changes in this patch is the new gameplay elements featuring new subtitles, a new GUI and a lot new visuals, with the new SSR (Screen Space Reflections). We also took a look at the critters and their behavior, and made them 100% lethal. That's right, if they catch you they catch you for good.
■ Completed - New ending
■ Completed - All the GUI
■ Completed - Introduction (New Start map)
■ Completed - SSR Effect - New visual engine
■ Completed - AI - For all critters
■ Implanted - SSR Effect - Screen Space Reflections (See 2.1)
■ Implanted - Full Unity 5 Support
■ Added - Subtitles
■ Added - Voiceover and text
■ Added - Completly new HUD redesign
■ Added - Levers - With unlimited lever functions
■ Added - New Note System
■ Added - Engine Facility (New map in the game)
■ Added - Checkpoint System
■ Added - Locker_Script.js - Turn any object into an storage box.
■ Added - Notifications on Door Switch Zone.
■ Added - Saving and loading game!
■ Added - New AI System - RAIN
■ Added - New HD Textures and images
■ Added - GUI Scrolling
■ Added - Mechanim improved for the player, and all the critters
■ Fixed - Players animations (Running, Crouching and Walking&Crouching)
■ Fixed - GUI Issues with notes
■ Fixed - Locked_Code.js - Always Wrong code
■ Fixed - Note transition and System
■ Fixed - Animation errors on some object (Some objects wouldn't animate)
■ Fixed - Colliders not responding
■ Fixed - Door issues in Chamber 07a
■ Fixed - Zone_Shift_Optim.js - Again we made it even more better
■ Fixed - Tooltips - We added colored tooltips and the basic ones.
■ Improved - Door_Logic_V2 - Improved Door Logic system
■ Optimized - Objects and Scenery of Engine Facility
■ Optimized - Critter grabing Player
■ Optimized - PlayerScript.js, Player_Sanity.js, and others
■ Removed - Old and Bad scripts (Readable, Door_Logic)
■ Removed - Old animations ( Too shaky...)
■ And more...
Charachters and items:
Change Log: 09.07.2015
Last Edit: 11:44 (+1)
Version: 0.4(Preview version)
Released Version: Yes